libGDX
Algorithms and AI
2_ENTRIES- gdx-ai
Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.
- Simple Graphs
A java library for graph data structures and algorithms (including fast pathfinding).
Controllers
3_ENTRIES- gdx-controllers
Adds support to gamepads and joysticks.
- gdx-controllerutils
Adds Scene2D button input support, user configurable button mappings and hotplugging for LWJGL2.
- sdl2gdx
Powerful gamepad implementation using SDL. Supports hundreds of controllers under the same mapping, rumble, and hotplugging.
Editors
3_ENTRIES- HyperLap2D
Visual editor for complex 2D worlds and scenes with a runtime for libGDX.
- Mundus
World/level editor for 3D worlds with a runtime for libGDX.
- Spine
Skeleton-based animation tool that focuses specifically on 2D animation for games.
Entity Component System (ECS)
2_ENTRIES- Artemis-odb
High performance java based Entity-Component-System framework.
- Ashley
A Java entity system inspired by Ash & Artemis.
Physics
3_ENTRIESServices
7_ENTRIES- gdx-facebook
Provides cross-platform support for Facebook Graph API.
- gdx-fireapp
Cross-platform API for Firebase.
- gdx-firebase
Cross-platform (only Desktop/Android) API for Firebase.
- gdx-gameanalytics
Game Analytics REST API client implementation for libGDX. Works on all backends.
- gdx-gamesvcs
Easy integration of gameservices, such as Google Play Games, Apple Game Center, and more.
- gdx-pay
Provides a cross-platform API for InApp purchasing.
- steamworks4j
A thin wrapper which allows Java applications to access the Steamworks C++ API.
Setup and Deployment
3_ENTRIES- gdx-liftoff
A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.
- libgdx-library-template
A skeleton project for making new libraries, since they need different config.
- Packr
Packages your JAR, assets and a JVM for distribution on Windows, Linux and macOS.
User Interface
12_ENTRIES- Freetype
Generate BitmapFonts of your desired size on the fly from lightweight .ttf font files.
- gdx-dialogs
Provides cross-platform support for native dialogs.
- gdx-skins
Free Scene2D GUI skins.
- InGameConsole
Allows a developer to add a console (similar to how it is featured in Source games) to their game.
- msdf-gdx
Provides lightweight utilities to draw high-quality MSDF (multi-channel signed distance field) text on libGDX.
- PieMenu
Radial menus for Scene2D that are highly flexible and easy to customize.
- Ray3K Skins
Free Scene2D.UI skins with example code, custom drawables, and experimental features.
- Skin Composer
Create skins for libGDX scene2d.ui with a graphical interface.
- TenPatch
An alternative to libGDX's 9patch implementation that implements multiple stretch regions.
- TextraTypist
Like TypingLabel (below), but also supports styles, emoji, multiple fonts, clickable links, etc.
- TypingLabel
A libGDX Label that appears as if it was being typed in real time.
- VisUI
Allows to create nice looking UI in libGDX using scene2d.ui. Note this is not a UI editor.
Visual Effects
9_ENTRIES- Box2DLights
2D lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
- colorful-gdx
Expands how tinting can affect colors; also has many pre-written shaders.
- HackLights
Lightweight framebuffer based lighting engine for libGDX.
- gdx-vfx
Flexible post-processing shader visual effects based on libgdx-contribs-postprocessing.
- libgdx-screenmanager
A screen manager for libGDX supporting various transition effects
- Particle Park
A showcase of downloadable particle effects with live previews.
- Shape Drawer
A performant alternative to ShapeRenderer that avoids Batch flushing.
- gdx-gltf
GLTF 3D file format support (import/export), PBR shaders, and others advanced rendering.
- gdx-graph
Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games.
Audio
4_ENTRIES- TuningFork
Advanced 3D audio features for libGDX desktop users.
- gdx-miniaudio
Advanced Cross Platform Audio Engine for libGDX based on MiniAudio.
- gdx-sfx
Some goodies for better sound effects in libGDX.
- gdx-pd
Pure Data extension for libGDX.
Others
8_ENTRIES- anim8-gdx
Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with configurable dithering if needed.
- gdx-dbgagent
Java Agent for debugging common issues, like objects not being disposed and constants such as Color.WHITE being modified.
- gdx-jnigen
Small library that allows C/C++ code to be written inline with Java source code.
- gdxGifRecorder
A utility class that records a GIF and saves it automatically.
- KTX
Kotlin extensions and utilities for libGDX.
- noise4j
Simple map generators based on various procedural content generation tutorials.
- Texture Packer GUI
A simple way to pack and manage texture atlases for libGDX game framework.
- libGDX Plugin
A plugin for IntelliJ IDEA and Android Studio that adds a number of libGDX features and tools, such as color previews and additional inspections for common mistakes.
Getting Started
10_ENTRIES- Official libGDX Wiki
Official libGDX wiki that contains a huge amount of information.
- Tann's Hello libGDX
An excellent guide for beginners on how to create a game from scratch.
- Development Tutorial Playlist by Phillip Mod Dev
A series of videos going over the basics of libGDX.
- Brandon Grasley's Space Shooter Game
Video tutorial series on making a complete Android game from scratch.
- Creating a Launcher
Video tutorial on using libGDX to make a game launcher.
- Deploying with JPackage
A tutorial on deploying libGDX games with JPackage via Gradle commands.
- JSON in Game Dev
General tutorial on using JSON for storing data.
- Progress Bar Design
Discusses the pros and cons of different progress bar design techniques with examples.
- libGDX External Tutorials
Big list of official unofficial tutorials.
- Scene2D.UI From the Ground Up
Covers the basics of UI design in Scene2D, libGDX's premiere scene graph and layout toolkit.
Advanced
5_ENTRIES- Code Hotswapping
Video tutorial on enabling code hotswapping for libGDX projects to increase productivity.
- Dynamic Textures with Pixmap
Details how to create a mask using Pixmaps.
- iOS Deployment Tutorial
Deploying to iOS in 2019 using RoboVM.
- Sub-pixel Perfect Smooth Scrolling
Pixel-perfect smooth scrolling.
- Introduction to 3D Series
A tutorial series on libGDX 3D using gdx-gltf.
General Learning Material
2_ENTRIES- Book of Shaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders. GLSL.
- Game Programming Patterns
Architecture and design patterns for games.
Assets
5_ENTRIESCollection of free and high quality assets to get your game to the next level.
- Kenney Assets
High quality assets for your game, from 2D and 3D art to sound effects.
- OpenGameArt.org
Repository offering a variety of open content assets.
- Game-Icons.net
Repository containing heaps of cool game related graphics.
- Jsfxr
Quickly create unique sound effects by pressing a few buttons, excellent for prototyping.
- freesound.org
Huge collaborative database of audio snippets, samples, recordings, bleeps.
Community
2_ENTRIESGet in touch with other libGDX developers to collaborate and get help.
Other Lists
7_ENTRIESOther awesome lists that might be useful to libGDX developers.
- Game Networking
A Curated List of Game Network Programming Resources.
- Game Talks
A curated list of gaming talks (development, design, etc).
- Java
A curated list of awesome Java frameworks, libraries and software.
- Kotlin
A curated list of awesome Kotlin related stuff.
- Magic Tools
A list of Game Development resources to make magic happen.
- Game Accessibility Guidelines
A straightforward reference for inclusive game design, to ensure that games are just as fun for as wide a range of people as possible. Recommended
- Awesome Gamedev
A collection of free software and free culture resources for making amazing games.